| A DM smiting in its natural habitat. |
In most game systems, the DM essentially serves as the computer through which his/her fellow players access the game through. Plot, NPC interactions, world creation, monster combat, even graphics (in the form of narrative and descriptive storytelling) are all the DM's domain. It's a monumental task - one that only the bravest undertake. And because of this, countless articles have been written on the mechanics of being a DM and how to execute the perfect game.
But no one mentions perhaps the most difficult aspect of this roll. Regardless of system, the DM's role is that of a leader not unlike a football coach, CEO, or teacher.
Yes, a good DM is an accomplished writer, actor, and craftsman. But everything falls to pieces when the DM doesn't realize that the role also includes 3 key aspects.
But no one mentions perhaps the most difficult aspect of this roll. Regardless of system, the DM's role is that of a leader not unlike a football coach, CEO, or teacher.
Yes, a good DM is an accomplished writer, actor, and craftsman. But everything falls to pieces when the DM doesn't realize that the role also includes 3 key aspects.